‹Programming› 2020
Mon 23 - Thu 26 March 2020 Porto, Portugal

Welcome to the 6th Edition of the Programming Experience Workshop

Imagine a software development task: some sort of requirements and perhaps a platform and programming language. A group of developers head into a vast workroom. As they design, debate and program they discover they need learn more about the domain and the nature of potential solutions–they are exploring via programming.

The Programming Experience (PX) Workshop is about what happens in that room when programmers sit down in front of computers and produce code, especially in an exploratory way. Do they create text that is transformed into running behavior (the old way), or do they operate on behavior directly (“liveness”); are they exploring the live domain to understand the true nature of the requirements; are they like authors creating new worlds; does visualization matter; is the experience immediate, immersive, vivid and continuous; do fluency, literacy, and learning matter; do they build tools, meta-tools; are they creating languages to express new concepts quickly and easily; and curiously, is joy relevant to the experience?

Here is a list of topic areas to get you thinking:

  • creating programs
  • experience of programming
  • exploratory programming
  • liveness
  • non-standard tools
  • visual, auditory, tactile, and other non-textual languages
  • text and more than text
  • program understanding
  • domain-specific languages
  • psychology of programming
  • error tolerance
  • user studies

Correctness, performance, standard tools, foundations, and text-as-program are important traditional research areas, but the experience of programming and how to improve and evolve it are the focus of this workshop. In this edition we would like to focus on live, exploratory programming, but we also welcome a wide spectrum of contributions on programming experience.

Previous editions

PX/19 at <Programming> 2019, April 1, 2019, Genoa, Italy

PX/18 at <Programming> 2018, April 10, 2018, Nice, France

PX/17.2 at SPLASH 2017, October 22, 2017, Vancouver, British Columbia, Canada

PX/17 at <Programming> 2017, April 4, 2017, Brussels, Belgium

PX/16 at ECOOP 2016, July 18, 2016, Rome, Italy

Flyer

http://programming-experience.org/px20/media/PX20CfP.pdf

http://programming-experience.org/px20/

This program is tentative and subject to change.

Mon 23 Mar

px-2020-papers
09:00 - 10:30: PX/20 - PX/20 #1 at W1
px-2020-papers
11:00 - 12:30: PX/20 - PX/20 #2 at W1
px-2020-papers
14:00 - 15:30: PX/20 - PX/20 #3 at W1
px-2020-papers
16:00 - 17:30: PX/20 - PX/20 #4 at W1

Call for Papers

Welcome to the 6th Edition of the Programming Experience Workshop

Abstract

Imagine a software development task: some sort of requirements and perhaps a platform and programming language. A group of developers head into a vast workroom. As they design, debate and program they discover they need learn more about the domain and the nature of potential solutions–they are exploring via programming.

The Programming Experience (PX) Workshop is about what happens in that room when programmers sit down in front of computers and produce code, especially in an exploratory way. Do they create text that is transformed into running behavior (the old way), or do they operate on behavior directly (“liveness”); are they exploring the live domain to understand the true nature of the requirements; are they like authors creating new worlds; does visualization matter; is the experience immediate, immersive, vivid and continuous; do fluency, literacy, and learning matter; do they build tools, meta-tools; are they creating languages to express new concepts quickly and easily; and curiously, is joy relevant to the experience?

Here is a list of topic areas to get you thinking:

  • creating programs
  • experience of programming
  • exploratory programming
  • liveness
  • non-standard tools
  • visual, auditory, tactile, and other non-textual languages
  • text and more than text
  • program understanding
  • domain-specific languages
  • psychology of programming
  • error tolerance
  • user studies

Correctness, performance, standard tools, foundations, and text-as-program are important traditional research areas, but the experience of programming and how to improve and evolve it are the focus of this workshop. In this edition we would like to focus on live, exploratory programming, but we also welcome a wide spectrum of contributions on programming experience.

Submissions

Submissions are solicited for Programming Experience 2020 (PX/20). The thrust of the workshop is to explore the human experience of programming—what it feels like to program, or what it should feel like. The technical topics include exploratory programming, live programming, authoring, representation of active content, visualization, navigation, modularity mechanisms, immediacy, literacy, fluency, learning, tool building, and language engineering.

Submissions by academics, professional programmers, and non-professional programmer are welcome. Submissions can be in any form and format, including but not limited to papers, presentations, demos, videos, panels, debates, essays, writers’ workshops, and art. Presentation slots will be between 30 minutes and one hour, depending on quality, form, and relevance to the workshop. Submissions directed toward publication should be so marked, and the program committee will engage in peer review for all such papers. Video publication will be arranged.

All artifacts are to be submitted via EasyChair. Papers and essays must be written in English, provided as PDF documents, and follow the new ACM Conference ‘acmart’ Format with the ‘sigconf’ option using the Times New Roman font family with 10 point font size. If you are formatting your paper using LaTeX, you will need to set the ‘10pt’ option in the ‘\documentclass’ command. If you are formatting your paper using Word, you may wish to use the provided Word template that supports this font size. Please include page numbers in your submission for review using the LaTeX command ‘\settopmatter{printfolios=true}’ (see examples in template). Please also ensure that your submission is legible when printed on a black and white printer. In particular, please check that colors remain distinct and font sizes are legible.

There is no page limit on submitted papers and essays. It is, however, the responsibility of the authors to keep the reviewers interested and motivated to read the paper. Reviewers are under no obligation to read all or even a substantial portion of a paper or essay if they do not find the initial part of it interesting.

Publication

Authors of accepted contributions will be invited to present their work at the workshop.

Papers accepted for publication will appear in the ACM Digital Library (ACM DL) as part of the ‹Programming› 2020 Conference Companion.

Previous editions

PX/19 at <Programming> 2019, April 1, 2019, Genoa, Italy

PX/18 at <Programming> 2018, April 10, 2018, Nice, France

PX/17.2 at SPLASH 2017, October 22, 2017, Vancouver, British Columbia, Canada

PX/17 at <Programming> 2017, April 4, 2017, Brussels, Belgium

PX/16 at ECOOP 2016, July 18, 2016, Rome, Italy

Flyer

http://programming-experience.org/px20/media/PX20CfP.pdf

http://programming-experience.org/px20/